tag:blogger.com,1999:blog-23145486.post7299017039105359310..comments2024-02-21T15:58:33.841-08:00Comments on Charles Zembillas: Crash Nitro Kart - Road to Velo - part 1Charles Zhttp://www.blogger.com/profile/05167263458388832364noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-23145486.post-56131506103165850112012-09-01T20:49:26.087-07:002012-09-01T20:49:26.087-07:00I did a lot of design exploration with Velo.
Ther...I did a lot of design exploration with Velo.<br /><br />There was disatisfaction with the Crash games at this point. CNK was meant to revive the franchise. There was some reworking of the characters but not much. Mostly in designing Cortex as an ape. A large amount of visual development on Nitro Kart. <br /><br />Redesigning the characters over time is an inevitability for any series that runs as long as Crash. Especially when it goes through different artists at different studios. Everyone has their opinions. People want to try new things. I don't mind if other artists rework a character. I like to see how other people interpret things. Problems come from poor art direction and executives meddling too much in the process. Charles Zhttps://www.blogger.com/profile/05167263458388832364noreply@blogger.comtag:blogger.com,1999:blog-23145486.post-44675702427507998632012-08-30T13:53:25.980-07:002012-08-30T13:53:25.980-07:00A lot of the designs in Twinsanity aren't that...A lot of the designs in Twinsanity aren't that good. Especially Crash and Cortex, they are not simple as Charles designed them for the first game.<br />Charles do you like redesigns of your characters.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-23145486.post-58996485871906637352012-08-29T22:45:31.093-07:002012-08-29T22:45:31.093-07:00Wow! I'm surprised that Velo changed a lot thr...Wow! I'm surprised that Velo changed a lot through design just to find the perfect one. Not to mention all the other alien creatures you had to design too.<br /><br />Also, CNK and Twinsanity are probably the only Crash games with some Naughty Dog touches in them (i.e. Environments, Characters, etc...)<br /><br />Were the Crash characters needed to be redesigned too in order to fit with the environment around them?Anonymoushttps://www.blogger.com/profile/11473670162633640929noreply@blogger.com