This phase of the development of the character that became Jak was a cool one for me. I was enjoying the character that was emerging and thought he had possibilities.
I created studies to explore the design and articulation of the legs and feet.
I continued with the theme making him more mature and changing the style slighty.
I thought this was one of the coolest characters I came up with in the early days of development for 'Project Y'. Too bad something along these lines wasn't used in the game but we still have the image to enjoy.
Nice art of pre-Jak Charles! Hey Charles, when you designed Daxter, did you incorporated some Crash elements into him (gloves, orange fur, etc...) or was it Bob Rafei?
ReplyDeleteWhile working on the character that would be named Daxter I was exploring things like gear and goggles. Later on I focused on the character with a few of the accouterments. After he was established they added that extra stuff from before. I'll get around to showcasing Daxter after Jak's design history runs its course.
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