Wednesday, July 01, 2020

Burn it up Spyro !!

He's tired of it too!

4 comments:

  1. Great job on Spyro Charles!

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  2. Hello mr. Zembillas, my name is Ali I'm from Turkey and i've been a huge fan of your work ever since I was a kid, I was always a huge fan of Crash and Spyro, these game inspired me to become a game developer someday and I want to thank you and other people who worked on these incredible games, you are really a man with beautiful talent!! I have this question in mind long ago that I really wanted to ask, I discovered that you worked on Crash Nitro Kart which surprised me since I only thought you only worked on the games that were made by Naughty Dog, this why I realized why the character models looks a lot like the PS1 games, I always wondered why the colors and the characters clothes are different? For example Crash have a white mouth and belly instead of pink mouth and yellow belly and have much more realistic and detailed pants with belt, pockets and gloves with buttons instead of simplistic cartoon-ish pants with no belt or pockets, or Dr. Neo Cortex have a different shade of yellow with black circle around his eyes instead of red and metallic "N" tattoo on his forehead instead of normal "N" tattoo, I wonder what's the reason behind the changes and I wonder if you have any concept arts of crash and other characters from Crash Nitro Kart?

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  3. Hello Ali! Thanks for your great comment. Regarding my work on Crash Nitro Kart it was the people at Vicarious Visions who were making the creative decisions concerning the game. Especially in the area of color. I designed a lot of characters. Some of them they changed on their end. I wish they would have left them alone and gone with what I gave them. It would've been better. Also if they included me in other creative decisions such as color. Studios have odd ways of doing things. Everyone wants to be the big guy. I don't involve myself with the politics.

    I contracted to own all the original physical art we created for Crash Nitro Kart. There's a lot of art. I have everything my crew and I did for the creative concept development for the game. Most of it has never been seen. So there's something to look forward to in the future when I get this out.

    Thank you again! Wishing you well.

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