The Art of Charles Zembillas daily blog.
I would say Sony since it drove a massive spike of interestfor game developers to create unqiue IP's for the Playstation.It also helped them market their audience towards a more youngerdemographic, which also helped boost sales.NaughtyDog would have also profited, since their developmenttech assets was notably a lot more refined by the timethey were done with the Crash Franchise. Sony would have had a great partnershipwith them for marketing so they earned a lot of money, which hashelped them develop future projects.Crash, mysteriously then, was given away..Universal had his rights for a long time. They developed several Crash gameswhich were good, and..not so good.. until they were mergedwith Activision. As of now, they are ncredibly reluctant to give himback, since they know the amount of profit that can be made off of him.They value the IP so much,that went Naughtydog requested them to use Crash for an art contest,they denied permission. Sony has also been making a desperate attempt to bring himback via negotiations with Activision themselves, acording to various articles over the last year or two, to help market the PS4 further. We don't know if they have succeeded or not, because apparently, I did some searching around on the Crash Wiki on his return and somebody interviewed a person at Activision about a possiblereturn from the Bandicoot himeslf and the person interviewed mentioned a return in 2016.I only know that because it was posted in the comments.Because the video was taken down.
Hey! Hello!.. Big fan here! I'd like to comment in a more appropriate subject, but I guess here I'll get better your attention. Me and a group are working in a campaign for Crash Bandicoot be added to Super Smash Bros. for Nintendo 3DS/Wii U as DLC, since there's a open ballot for any videogame character, and just as Sonic, Crash was a big part of Nintendo competition. ~I'd like to know if you're interested to check it out on our Official Twitter ( https://twitter.com/Crash4Smash ) , and say if you support; Would be amazing; Thank you!~And of course, we're all cheering for a better future besides the opportunity to be added on Smash Bros. =)
Hey Charles! It's Pat again!Matt Wallace (who's been of great support for you) has been uploading some pages out of Dave Siller's booklet of Project Wombat (Crash 1's codename in early development)! Very interesting stuff to behold like Joe Pearson's artwork of the Komodo Bros., your art of Cortex, description of various characters, etc...http://i1142.photobucket.com/albums/n620/NYankeesFan95/2F73D694-2E4C-4F9F-A1B5-D1924021D579_zpskugbeyys.jpghttp://i1142.photobucket.com/albums/n620/NYankeesFan95/B08C6E81-1928-41D0-A4A6-47C04753A9DC_zps0vg5zvex.jpghttp://i1142.photobucket.com/albums/n620/NYankeesFan95/3340195B-5F48-44E3-9460-3A61746857B6_zpsond9t9ab.jpghttp://i1142.photobucket.com/albums/n620/NYankeesFan95/E312DB31-3945-406D-A850-B231A54A5184_zpsdsuywsdx.jpgSadly, these aren't in full color but awesome nonetheless and more is to come. Charles, is this what the Willy Wombat pitch bible looks like that you own? I remember you mentioning that it included Joe Pearson's Tiny and the Komodos who were pushed to development of Crash 2? Is that right? I'd love to see it sometime soon!Also, good luck with the new school year! I hope you'll enjoy teaching a new wave of students who are entering the animation industry and having successful careers!Thanks, Pat C.
https://twitter.com/Crash4Smashjoaocwtheguy07 I'm pretty sure I put this on the blog at some time. Anyway the link is above and I hope it works out. I'm not on Twitter and don't have much of a presence on Social Media at this time. Maybe some of the heavyweight Crash fans here can pick up on it. Good luck Crash I hope you break out!
Pat the images you posted from David Siller's archives are not from the original Willy Wombat bible. Also all of the artwork on those pages was done by me. I'm positive that the text is Joe's as he did all the creative writing development on Willy / Crash.The original production bible focuses on more technical subjects like gameplay concepts, outlines and structures of the levels, info about PlayStation, stuff like that plus some art. It has all the BG design drawings and all the color BGs which I painted plus I think some BG color work from Gregg Davidson. It's not a pitch bible, it's a production bible which is different. The original is still in good shape considering it's more than 20 years old. I'll do my best at some point in the future to showcase it. Right now it's now possible. Too much going on.
Do you know the name of this musical instrument?https://www.youtube.com/watch?v=OmjFFe4OMUs#t=3m41s
Charles, can you give me some hints how to become as good as you?
I would really love it.
Hi LucyLoveMeggie CZ. Yes I'll teach you. I'll be making educational videos soon. They'll be helpful and you'll learn to be a better artist.
Gribouille Smiley, it's a didgeridoo :)
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