Here's a publishing first. I've dug up the development sketches for Crash Nitro Kart. This was the ninth game in the series I believe. It was published in 2003. I worked on it the year before in 2002. Almost all of the design development was done through my school as I organized a crew for this when I was contacted by Vicarious Visions out of Albany, New York. They produced the game.
My first assignment was to nail the lead bad guy. His name was Emperor Velo who was in control of an alien planet. I did a lot of design work for the character and the game. Most of it has never been seen before. I'll be including it among the extensive archive of art that I'll be getting out to the public. This is the first installment of Emperor Velo's development art. It began with this sketch.
When I create concept designs that will be modeled in a computer I sometimes include a sketch of the character from the side so the studio artists can get an idea as to what it will look like in profile. This drawing was included in my initial impression of Velo.