Tuesday, August 27, 2013
Spyro sketch from CSUN 2010
Tuesday, July 02, 2013
Spyro Love - Some favorite drawings
Saturday, November 23, 2019
Spyro the Dragon - finished painting
Monday, January 24, 2022
Original Spyro Drawings from January 23 1997
These are pages from the development of Spyro the Dragon on this day Jan 23 in 1997.
I contracted with Insomniac Games to own my original art once it was used for production. It was a groundbreaking contract back then. Thus I have the unique opportunity to showcase these images.
There are 103 pages total that I created for this project. The pages here are numbers 41 through 44. They were misnumbered by someone at the company.
Spyro was really cracking the shell at this point. Insomniac was very excited. They knew they had a winner. Spyro continued to improve with the next round of sketches which I'll feature in a few days.
Sunday, May 26, 2013
Last chance for signed Crash & Spyro prints
Sunday, January 16, 2022
First Drawings of the Creation of Spyro - January 14 1997
By coincidence 2 days ago on January 14 2022 I dug up all of the original Spyro art which I own. There's 103 pages that I created for what was called "Project Pete" at the time. This is the first publication of the very first page.
I created 16 pages of character designs on the first day of work. By the end of the second day Jan 15 1997 the count was 31 and I was tuning in to the character.
By day 3 Jan 16 1997 there were 38 pages and I had pretty much nailed the look of the little dragon that would become Spyro. On Jan 23 he was refined further and we had the final design.
Sunday, September 29, 2013
Spyro the Dragon revisited
Thursday, May 09, 2013
Spyro love - Part 2
Friday, June 14, 2019
Crash and Spyro sketches from school event
Wednesday, May 08, 2013
Crash and Spyro for Cash Ebay - Worthing Boys' Club - UK
Thursday, September 13, 2018
Spyro 20th Anniversary compilation animated tribute
Monday, January 31, 2022
Spyro the Dragon on January 30 1997
These drawings are from the original development of the character that would become Spyro.
It had been a little more than 2 weeks since I started to create the very first concepts for Insomniac Games. I was in the process of refining and defining. Insomniac was very excited about the character and the images I was coming up with. At this point in the creation of Spyro I was directed to really push his expressions.
This is the way it works. You dig and explore through concept sketches then as the character emerges a commitment is made towards the final design. Once you've nailed the look then you test it out and see how it functions through expressions and action / attitude posing as the personality emerges.
Note for historians and archivists: The pages are sequential but they're numbered incorrectly.































