The character of Emperor Velo was the first thing I delved into when work on Crash Nitro Kart commenced in 2002. These are the next group of concept sketches I came up with. I was going for the idea and the design and not really thinking in terms of someday exhibiting the work. Thus the looseness of the drawings. That's how I initially approach developing and exploring the look of a character. I focus on the conceptual design although drawing well is still an important priority that I keep in mind. First time these images have been published.