Here's the last entry in the series of design work involving the development of Emperor Velo from Crash Nitro Kart in 2002. If you're familiar with the character and the game then you know that the Velo you were seeing was not the real Velo. It was a mechanical version of this fellow. A weak little megalomaniac creature who needed a robotic illusion to control his minions. This is the original concept sketch followed by his rotation.